Developing Luna #10 – The Road to Preview 4 and 5

Yesterday, we’ve closed off the Preview 3-stage of the Luna development, now, we’re working  on the first Preview 4-release, for which we’ve planned 3 updates. And than comes Preview 5, perhaps better known as Luna 1.0 Beta 1 (Luna v0.5). Why are we talking about Preview 4 and 5 this time around and not just 4? Let me explain:

First off, with Preview 3 Update 2, we kick off our weekly updates. This means that next Saturday, you guys will be able to enjoy Preview 4 already, we’ll release a new build of Luna every Saturday until we get to the final release. With this, we like to indicate that the now +8 months of Luna development are coming to a close. We’re left with 10 more previews (Preview 4, 4.1, 4.2, 4.3, 5, 6, 7, 8 and 9), through we might add a couple of additional previews. Either way, Luna 1.0 is now set for a 9 May 2015 release. Get hyped!

Final features
Preview 4 and its 3 updates will be all about finishing off the features we’ve included in the previous previews. Some other small additions might make it into the software, but don’t put your hopes on it. At this point, we start stabelizing our code, getting everything ready for translation, adding Random 5, and more. It’s not for now, but when we hit Preview 9, you’ll see us remove a couple of developer codes (like the “Core” message in the Backstage and all information in About about Preview-updates).

Further, we’ll be working on improving Sunrise and Sunset, extending the Notifications (the actions you have to do that will trigger notifications) and so on. Something else that is now on our main radar is the documentation, and while Preview 3 Update 2 already comes with a first draft of the documentation, it’s far from finished, and thus, more is coming. Finally, you’ll see us fix a faire amount of bugs.

When Preview 4.3 (“Preview 4 Update 3″) is released, we’re going in to our final week of feature development. After that, we’re on a feature freeze that will bring you guys Preview 5, perhaps better known as Luna 1.0 Beta 1 or Luna 0.5 (but we’ll officially continue to name them “Preview”, both betas and release candidates). Preview 5, 6 and 7 will all focus on finishing the new features, but they will mainly fix bugs. Preview 8 will be our first release candidate and with some good luck, Preview 9 will be our last. Followed by Luna 1.0 some time after (we’ve currently planned a week between Preview 9 and Luna 1.0, but we do not expect it to take that long).

End of the line, or road, pick what you prefer
And with that, the end of the road is in sight. I can see it, it’s still a distance, but it’s there. And we’re closing in. Finally. And what’s at the end of this road? Well, a brand new one. Bittersweet Shimmer Avenue, yeah, let’s call it that. If that doesn’t ring a bell, I’m referring to Luna 1.1. Guys, we’re coming close to the end, it was an amazing ride, and I hope you all are ready for the next one, because Bittersweet Shimmer isn’t the only road over there. Not even close.

Javier
 

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